I've played the new courses quite a bit now.
So we have new characters: Villager and Isabel from Animal Crossing, and Dry Bowser. Villager statistically is like Metal Mario and Isabel is another small character, and Dry Bowser is a heavy, so the latter two are predictable. While the animal crossing characters are fun what with all the expressions and sounds you only half expect, Dry Bowser is just not that cool. I get the feeling they were wanting to up the ante from Dry Bones but I think I'd rather have had Dry Bones. Dry Bones is cooler.
There are some new karts but none really stand out but more options are nice.
The courses are pretty much all great, apart from Baby Park. I know it's popular with some fans, and I know why people like it but it just doesn't do anything for me.
But the rest are really, really good. A good mix of mid and high difficulty tier tracks that have some nice variety to them. I think I mostly want to give a shout out to Koopa City which just rules and makes me wonder why we fight Bowser so many times. The city he runs is this cool, neo, futuristic, prosperous city. I'm questioning everything I believe in here. But it's an awesome track, anyway.
200cc is something pretty special, though, I think at least. Like, I think it's a big game changer. It's not just having to deal with a faster kart. Now playing this mode I get the sense you were never fighting the track in many of the Mario Kart games; I feel like you don't fight it that much in a lot of racing games, but on 200cc it's your number one enemy. Before you would hit every boost, trick off every jump for a boost, drift as much as you possibly could to go as fast as you can. That wasn't always easy, and some were much better at it than others, but this is different.
It's not that you just have to break now, you have to know when to dial it back. Which chicanes to not drift boost on, which boost pads to miss, which jumps to trick or not to trick. 200cc just makes you think about all the mechanics in MK8 in a broader way rather than just going as fast as possible. It starts to play like something closer to an actual driving game.
A good thing though is the AI is awful at it. When I looked at what I'd done I saw I still hadn't done the last set of DLC tracks on Mirror Mode. Getting a gold trophy with all wins on Mirror Mode on the on-disc content was quite an upsetting experience. The AI is bullshit and aggressive as hell; so many times I was screwed over on the last leg.
But on 200cc (while kinda aggressive) play a bit more fair, and if you do keep up the pace you will pull away quite a distance so some bullshitty Blue Shells or and accidental fall or two won't affect your place too much. The AI will probably be falling behind you.
It's also damn fast and the framerate doesn't budge still so it's exciting and feels pretty sweet. So while I probably won't be going near Mirror Mode again I think I want to get all the stars on 200cc. I'd say if Mario Kart 8 wasn't the best Mario Kart then it is now, it definitely is now.