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Showing most liked content on 07/04/18 in all areas

  1. It's just an obvious and pretty much a pointless criticism, though. The Switch is tablet-like hardware. It's not a case of "letting Nintendo get away with it", it's being realistic. You're off your nut if you expect the same level of performance from this system. To have this kind of hardware running these games at the same standers as the other consoles and remain being a handheld console would require top end stuff; the system would cost over £1000. How is this not obvious? How is saying it's okay for the Switch to perfom like this make you some accepting fanboy? There are valid criticisms of the Switch and anyone who deals with one knows what they are, but performance on games like this isn't one of them. It is what it is: If you're fine with it, go get it. if not, keep your money in your purse. And I don't know which strawman you're talking about @nag. I don't think anyone here has had that attitude towards resolution and fps. In fact I think I've even said I'm not super stoked for DOOM on Switch because it doesn't aim for 60fps, like the PS4 version I already have does. But no, I didn't grab my pitchfork and march to Bethesda and demand a 60fps version, because that would be stupid. I just said I may pick it up if I see it cheap.
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  2. First ever S rank God I love Morgana.
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  3. @Nag not to pile on further but performance comparisons were absolutely a thing last gen. Digital Foundry started out comparing PS3 to 360 and interesting as it could be (to people like me), they took a lot of shit for it @Threefour Fifa is a bit of a harsh example, it sold out, EA seemingly didn't want to encourage it. And, tbf, it's the sort of thing where the userbase is invested elsewhere, like, you wouldn't drop what you play Overwatch on and who you play with for a Switch version @Sly Reflex I don't think these are bad ports. You can make the case something like Fortnite or PUBG don't belong on mobiles, but it's amazing they exist and apparently run pretty well. Same with Wolfenstein and Doom on Switch, the Switch is a tablet, a pretty powerful one. It's a shame we aren't getting 60fps, I'd agree with you there, but it's amazing they run at all, and run as well as they do... even if they maybe aren't how I'd want to play those games, unless we reach the point where you can pick them up for less than a tenner, then fuck it my 2p on the rest of it. It's cool that the Switch is getting a variety of games, I'm glad it is. I'm not sure I see the point in certain releases, but it does seem to be a thing that's happening. Maybe the market has segregated more than we realise on here, because just about everyone plays across multiple platforms, that might not be true for most people. Toki Tori, a game that game out on the WiiU years ago and has had a sequel since, has just come to Switch, I'm pretty sure I had a mobile version 4 or 5 years ago. The Bunker is coming soon to Switch, as are Don't Starve and Late Shift. The Xbox is getting No Man's Sky and Hellblade, and I'm sure there's something about to release on PS4 that's been out on Xbox about a year. Steam gets a bunch of old console games. People don't seem to mind rebuying, and this forum has plenty of examples of that (me included), or picking up 'old' games if it's on a platform they want to play it on. Which does mean we get the same games released over and over and over again, like Resident Evil 4, and Resident Evil Revelations, and fwiw, half of Nintendo's output of the last few years, plus the likes of Little Inferno etc
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  4. You get the same snob type attitude in music - people thinking pop music shouldn’t exist and people should be striving for something better. Who cares? Leigh was 100% correct. The Switch is a tablet and that people are making stuff like Doom work at all should be celebrated. I really don’t understand the idea that things like that shouldn’t exist.
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  5. Nintendo's problem for the last few generations hasn't been new games. It's been little to no 3rd party support. id porting Doom and Wolf can only be a good thing. If only to show what can be done to other developers/publishers. Doom and Wolf aren't the sort of games i'd like to play below 60fps because of the speed but i'm pretty sure theres going to be a lot of Switch ports that i'll be fine taking the hit on peformance because it's portable. Dark Souls etc for example.
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  6. it's impressive that it's running even as it is, but it really does look blurry. I remember hearing an argument that handheld mode was the better way to play Doom because the smaller, lower res screen, helped the visuals look sharper than on a 1080p (or 4K) screen Weird that they ran the original XBox version as a comparison rather than the 1080p PS4 version. I'd also say, as curious as I am about how this and Doom run on Switch (because it's cool that they exist at all), I can't think of a worse way to play it. The Switch analogues with worse visuals, framerate and resolution, I'd rather play any of the other versions, but if you don't have that option, having games like that on Switch is a good thing
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